LCOV - code coverage report
Current view: top level - pg/source - Graph.cpp (source / functions) Hit Total Coverage
Test: mcrl2_coverage.info.cleaned Lines: 0 272 0.0 %
Date: 2024-04-19 03:43:27 Functions: 0 18 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : // Copyright (c) 2009-2013 University of Twente
       2             : // Copyright (c) 2009-2013 Michael Weber <michaelw@cs.utwente.nl>
       3             : // Copyright (c) 2009-2013 Maks Verver <maksverver@geocities.com>
       4             : // Copyright (c) 2009-2013 Eindhoven University of Technology
       5             : //
       6             : // Distributed under the Boost Software License, Version 1.0.
       7             : // (See accompanying file LICENSE_1_0.txt or copy at
       8             : // http://www.boost.org/LICENSE_1_0.txt)
       9             : 
      10             : #include "mcrl2/pg/SCC.h"
      11             : #include "mcrl2/pg/shuffle.h"
      12             : #include "mcrl2/utilities/logger.h"
      13             : 
      14             : 
      15           0 : StaticGraph::StaticGraph()
      16           0 :     : successors_(NULL), predecessors_(NULL),
      17           0 :       successor_index_(NULL), predecessor_index_(NULL)
      18             : {
      19           0 :     reset(0, 0, EDGE_NONE);
      20           0 : }
      21             : 
      22           0 : StaticGraph::~StaticGraph()
      23             : {
      24           0 :     delete[] successors_;
      25           0 :     delete[] predecessors_;
      26           0 :     delete[] successor_index_;
      27           0 :     delete[] predecessor_index_;
      28           0 : }
      29             : 
      30           0 : void StaticGraph::clear()
      31             : {
      32           0 :     reset(0, 0, EDGE_NONE);
      33           0 : }
      34             : 
      35           0 : void StaticGraph::reset(verti V, edgei E, EdgeDirection edge_dir)
      36             : {
      37           0 :     V_ = V;
      38           0 :     E_ = E;
      39           0 :     edge_dir_ = edge_dir;
      40             : 
      41           0 :     delete[] successors_;
      42           0 :     delete[] predecessors_;
      43           0 :     delete[] successor_index_;
      44           0 :     delete[] predecessor_index_;
      45             : 
      46           0 :     if ((edge_dir & EDGE_SUCCESSOR))
      47             :     {
      48           0 :         successors_      = new verti[E];
      49           0 :         successor_index_ = new edgei[V + 1];
      50           0 :         for (verti v = 0; v <= V; ++v) successor_index_[v] = 0;
      51             :     }
      52             :     else
      53             :     {
      54           0 :         successors_      = NULL;
      55           0 :         successor_index_ = NULL;
      56             :     }
      57             : 
      58           0 :     if ((edge_dir_ & EDGE_PREDECESSOR))
      59             :     {
      60           0 :         predecessors_      = new verti[E];
      61           0 :         predecessor_index_ = new edgei[V + 1];
      62           0 :         for (verti v = 0; v <= V; ++v) predecessor_index_[v] = 0;
      63             :     }
      64             :     else
      65             :     {
      66           0 :         predecessors_      = NULL;
      67           0 :         predecessor_index_ = NULL;
      68             :     }
      69           0 : }
      70             : 
      71           0 : static bool edge_cmp_forward ( const std::pair<verti, verti> &a,
      72             :                                const std::pair<verti, verti> &b )
      73             : {
      74           0 :     return a.first < b.first || (a.first == b.first && a.second < b.second);
      75             : }
      76             : 
      77           0 : static bool edge_cmp_backward( const std::pair<verti, verti> &a,
      78             :                                const std::pair<verti, verti> &b )
      79             : {
      80           0 :     return a.second < b.second || (a.second == b.second && a.first < b.first);
      81             : }
      82             : 
      83           0 : void StaticGraph::make_random_scc(edge_list &edges)
      84             : {
      85           0 :     SCCs sccs;
      86           0 :     decompose_graph(*this, sccs);
      87             : 
      88             :     /* If we happen to have a single SCC by luck, we are done too: */
      89           0 :     if (sccs.size() <= 1) return;
      90             : 
      91             :     /* Otherwise, identify `top` and `bottom` components: */
      92           0 :     std::vector<verti> index(V_, NO_VERTEX);
      93           0 :     for (verti i = 0; i < sccs.size(); ++i)
      94             :     {
      95           0 :         const std::vector<verti> scc;
      96           0 :         for (verti j = 0; j < scc.size(); ++j)
      97             :         {
      98           0 :             index[scc[j]] = i;
      99             :         }
     100           0 :     }
     101           0 :     std::vector<char> is_top(sccs.size(), 1),
     102           0 :                       is_bot(sccs.size(), 1);
     103           0 :     for (verti v = 0; v < V_; ++v)
     104             :     {
     105           0 :         for (const_iterator it = succ_begin(v); it != succ_end(v); ++it)
     106             :         {
     107           0 :             verti w = *it;
     108           0 :             if (index[v] != index[w])
     109             :             {
     110           0 :                 is_bot[index[v]] = 0;
     111           0 :                 is_top[index[w]] = 0;
     112             :             }
     113             :         }
     114             :     }
     115             : 
     116             :     /* Pick one vertex per SCC at random (excluding SCCs that are neither on top
     117             :        nor at the bottom of the hierarchy) and connect them in a cycle. */
     118             :     // FIXME: this creates more edges than strictly necessary!
     119           0 :     std::vector<verti> vertis;
     120           0 :     for (verti i = 0; i < sccs.size(); ++i)
     121             :     {
     122           0 :         if (is_top[i] || is_bot[i])
     123             :         {
     124           0 :             vertis.push_back(sccs[i][rand()%sccs[i].size()]);
     125             :         }
     126             :     }
     127           0 :     mCRL2log(mcrl2::log::debug) << "Connecting " << vertis.size()
     128           0 :                                 << " of " << V_ << " vertices to create an SCC." << std::endl;
     129           0 :     shuffle_vector(vertis);
     130           0 :     for (verti i = 0; i < sccs.size(); ++i)
     131             :     {
     132           0 :         const verti v = vertis[i],
     133           0 :                     w = vertis[(i + 1)%sccs.size()];
     134           0 :         edges.push_back(std::make_pair(v, w));
     135             :     }
     136           0 : }
     137             : 
     138           0 : void StaticGraph::make_random(verti V, unsigned outdeg, EdgeDirection edge_dir,
     139             :                               bool scc)
     140             : {
     141           0 :     if (V < 2)
     142             :     {
     143           0 :         edge_list edges;
     144           0 :         assign(edges, edge_dir);
     145           0 :         return;
     146           0 :     }
     147             : 
     148             :     /* Some assumptions on the RNG output range: */
     149           0 :     assert(RAND_MAX >= 2*outdeg);
     150           0 :     assert(RAND_MAX >= V);
     151             : 
     152             :     /* Create a random edge set, with at least one outgoing edge per node,
     153             :        and an average outdegree `outdeg`, without any duplicate edges (but
     154             :        possibly with self-edges). */
     155           0 :     edge_list edges;
     156           0 :     std::vector<verti> neighbours(V);
     157           0 :     for (verti i = 0; i < V; ++i) neighbours[i] = i;
     158           0 :     for (verti i = 0; i < V; ++i)
     159             :     {
     160           0 :         unsigned N = 1 + rand()%(2*outdeg - 1);
     161           0 :         if (N >= V - 1) N = V - 1;
     162           0 :         for (unsigned n = 0; n < N; ++n)
     163             :         {
     164           0 :             std::swap(neighbours[n], neighbours[n + rand()%(V - n)]);
     165           0 :             if (neighbours[n] == i)  // don't generate loops
     166             :             {
     167           0 :                 std::swap( neighbours[n],
     168           0 :                            neighbours[n + 1 + rand()%(V - n - 1)] );
     169             :             }
     170           0 :             edges.push_back(std::make_pair(i, neighbours[n]));
     171             :         }
     172             :     }
     173             : 
     174             :     /* Create graph from edge set */
     175           0 :     assign(edges, edge_dir);
     176             : 
     177           0 :     if (scc)
     178             :     {
     179             :         /* Turn graph into a single strongly connected component: */
     180           0 :         make_random_scc(edges);
     181           0 :         assign(edges, edge_dir);
     182             : #ifdef DEBUG
     183             :         /* Check the resulting graph: */
     184             :         SCCs new_sccs;
     185             :         decompose_graph(*this, new_sccs);
     186             :         assert(new_sccs.size() == 1);
     187             : #endif
     188             :     }
     189           0 : }
     190             : 
     191           0 : void StaticGraph::make_random_clustered( verti cluster_size, verti V,
     192             :         unsigned outdeg, EdgeDirection edge_dir)
     193             : {
     194           0 :     assert(cluster_size > 1);
     195           0 :     std::size_t clusters = V/cluster_size;
     196           0 :     if (clusters <= 1)
     197             :     {
     198           0 :         make_random(V, outdeg, edge_dir, true);
     199           0 :         return;
     200             :     }
     201             : 
     202             :     // Build `clusters` initial random graphs of cluster_size each:
     203           0 :     StaticGraph *subgraphs = new StaticGraph[clusters];
     204           0 :     for (std::size_t i = 0; i < clusters; ++i)
     205             :     {
     206           0 :         subgraphs[i].make_random( cluster_size + (i < V%cluster_size),
     207             :                                   outdeg, edge_dir, true );
     208             :     }
     209             : 
     210             :     // Iteratively merge clusters:
     211           0 :     for (int i = 0; clusters > 1; ++i)
     212             :     {
     213           0 :         mCRL2log(mcrl2::log::verbose) << "Generating clustered random game level "
     214           0 :                                       << i << "..." << std::endl;
     215           0 :         std::size_t next_clusters = (clusters + cluster_size - 1)/cluster_size;
     216           0 :         StaticGraph *next_subgraphs = new StaticGraph[next_clusters];
     217           0 :         std::vector<verti> offset(clusters, 0);
     218           0 :         for (std::size_t c = 0; c < next_clusters; ++c)
     219             :         {
     220             :             /* Combine clusters [i:j) into one: */
     221           0 :             std::size_t i = c*clusters/next_clusters,
     222           0 :                    j = (c + 1)*clusters/next_clusters;
     223           0 :             mCRL2log(mcrl2::log::debug) << "combining " << j-i << " subgraphs ("
     224           0 :                                         << i << " through " << j << " of "
     225           0 :                                         << clusters << ")" << std::endl;
     226             : 
     227             :             /* Calculate offsets to apply to vertex indices: */
     228           0 :             for (std::size_t k = i + 1; k < j; ++k)
     229             :             {
     230           0 :                 offset[k] = offset[k - 1] + subgraphs[k - 1].V();
     231             :             }
     232             : 
     233             :             /* Build edge list of combined subgraphs: */
     234           0 :             edge_list edges;
     235           0 :             for (std::size_t k = i; k < j; ++k)
     236             :             {
     237           0 :                 edge_list subedges = subgraphs[k].get_edges();
     238           0 :                 for ( edge_list::const_iterator it = subedges.begin();
     239           0 :                       it != subedges.end(); ++it )
     240             :                 {
     241           0 :                     edges.push_back(std::make_pair( it->first  + offset[k],
     242           0 :                                                     it->second + offset[k] ));
     243             :                 }
     244           0 :             }
     245             : 
     246             :             /* Create parent graph and use its edges to connect subgraphs: */
     247           0 :             StaticGraph parent;
     248           0 :             parent.make_random(j - i, outdeg, edge_dir, true);
     249           0 :             edge_list paredges = parent.get_edges();
     250           0 :             for (std::size_t e = 0; e < paredges.size(); ++e)
     251             :             {
     252           0 :                 verti v = paredges[e].first,
     253           0 :                       w = paredges[e].second;
     254           0 :                 edges.push_back(std::make_pair(
     255           0 :                     offset[i + v] + rand()%subgraphs[i + v].V(),
     256           0 :                     offset[i + w] + rand()%subgraphs[i + w].V() ));
     257             :             }
     258           0 :             next_subgraphs[c].assign(edges, edge_dir);
     259           0 :         }
     260           0 :         delete[] subgraphs;
     261           0 :         subgraphs = next_subgraphs;
     262           0 :         clusters  = next_clusters;
     263           0 :     }
     264           0 :     assert(clusters == 1);
     265           0 :     swap(subgraphs[0]);
     266           0 :     delete[] subgraphs;
     267             : }
     268             : 
     269           0 : void StaticGraph::shuffle_vertices()
     270             : {
     271           0 :     std::vector<verti> perm(V_);
     272           0 :     for (verti i = 0; i < V_; ++i) perm[i] = i;
     273           0 :     shuffle_vector(perm);
     274           0 :     shuffle_vertices(perm);
     275           0 : }
     276             : 
     277           0 : void StaticGraph::shuffle_vertices(const std::vector<verti> &perm)
     278             : {
     279           0 :     edge_list edges = get_edges();
     280           0 :     for (edge_list::iterator it = edges.begin(); it != edges.end(); ++it)
     281             :     {
     282           0 :         it->first  = perm[it->first];
     283           0 :         it->second = perm[it->second];
     284             :     }
     285           0 :     assign(edges, edge_dir_);
     286           0 : }
     287             : 
     288           0 : void StaticGraph::assign(const StaticGraph &graph)
     289             : {
     290           0 :     if (&graph == this) return;
     291             : 
     292           0 :     reset(graph.V_, graph.E_, graph.edge_dir_);
     293             : 
     294           0 :     if (edge_dir_ & EDGE_SUCCESSOR)
     295             :     {
     296           0 :         std::copy(graph.successors_, graph.successors_ + E_, successors_);
     297           0 :         std::copy(graph.successor_index_, graph.successor_index_ + V_ + 1,
     298             :                   successor_index_);
     299             :     }
     300           0 :     if (edge_dir_ & EDGE_PREDECESSOR)
     301             :     {
     302           0 :         std::copy(graph.predecessors_, graph.predecessors_ + E_, predecessors_);
     303           0 :         std::copy(graph.predecessor_index_, graph.predecessor_index_ + V_ + 1,
     304             :                   predecessor_index_);
     305             :     }
     306             : }
     307             : 
     308           0 : void StaticGraph::assign(edge_list edges, EdgeDirection edge_dir)
     309             : {
     310             :     // Find number of vertices
     311           0 :     verti V = 0;
     312           0 :     for (edge_list::iterator it = edges.begin(); it != edges.end(); ++it)
     313             :     {
     314           0 :         if (it->first  >= V) V = it->first  + 1;
     315           0 :         if (it->second >= V) V = it->second + 1;
     316             :     }
     317             : 
     318             :     // Count number of vertices
     319           0 :     edgei E = (edgei)edges.size();
     320           0 :     assert(E == edges.size());  /* detect integer overflow */
     321             : 
     322             :     /* Reallocate memory */
     323           0 :     reset(V, E, edge_dir);
     324             : 
     325           0 :     if (edge_dir_ & EDGE_SUCCESSOR)
     326             :     {
     327             :         /* Sort edges by predecessor first, successor second */
     328           0 :         if (!std::is_sorted(edges.begin(), edges.end(), edge_cmp_forward))
     329             :         {
     330           0 :             std::sort(edges.begin(), edges.end(), edge_cmp_forward);
     331             :         }
     332             : 
     333             :         /* Create successor index */
     334           0 :         edgei pos = 0;
     335           0 :         for (verti v = 0; v < V; ++v)
     336             :         {
     337           0 :             while (pos < E && edges[pos].first < v) ++pos;
     338           0 :             successor_index_[v] = pos;
     339             :         }
     340           0 :         successor_index_[V] = E;
     341             : 
     342             :         /* Create successor list */
     343           0 :         for (edgei e = 0; e < E; ++e) successors_[e] = edges[e].second;
     344             :     }
     345             : 
     346           0 :     if (edge_dir_ & EDGE_PREDECESSOR)
     347             :     {
     348             :         /* Sort edges by successor first, predecessor second */
     349           0 :         std::sort(edges.begin(), edges.end(), edge_cmp_backward);
     350             : 
     351             :         /* Create predecessor index */
     352           0 :         edgei pos = 0;
     353           0 :         for (verti v = 0; v < V; ++v)
     354             :         {
     355           0 :             while (pos < E && edges[pos].second < v) ++pos;
     356           0 :             predecessor_index_[v] = pos;
     357             :         }
     358           0 :         predecessor_index_[V] = E;
     359             : 
     360             :         /* Create predecessor list */
     361           0 :         for (edgei e = 0; e < E; ++e) predecessors_[e] = edges[e].first;
     362             :     }
     363           0 : }
     364             : 
     365           0 : void StaticGraph::remove_edges(StaticGraph::edge_list &edges)
     366             : {
     367             :     // Add end-of-list marker:
     368           0 :     edges.push_back(std::make_pair(V_, V_));
     369             : 
     370           0 :     if (edge_dir_ & EDGE_SUCCESSOR)
     371             :     {
     372             :         // Sort edges by predecessor first, successor second
     373           0 :         if (!std::is_sorted(edges.begin(), edges.end(), edge_cmp_forward))
     374             :         {
     375           0 :             std::sort(edges.begin(), edges.end(), edge_cmp_forward);
     376             :         }
     377             : 
     378             :         // Loop over existing edges and remove those listed in `edges`:
     379           0 :         StaticGraph::edge_list::const_iterator it = edges.begin();
     380           0 :         const verti *p = successors_;
     381           0 :         verti v = 0;
     382           0 :         edgei e = 0;
     383           0 :         while (v < V_)
     384             :         {
     385           0 :             if (p == successors_ + successor_index_[v + 1])
     386             :             {
     387           0 :                 successor_index_[++v] = e;
     388           0 :                 continue;
     389             :             }
     390           0 :             std::pair<verti, verti> edge(v, *p++);
     391           0 :             while (edge_cmp_forward(*it, edge)) ++it;
     392           0 :             if (*it == edge) ++it; else successors_[e++] = edge.second;
     393             :         }
     394             :     }
     395             : 
     396           0 :     if (edge_dir_ & EDGE_PREDECESSOR)
     397             :     {
     398             :         // Sort edges by successor first, predecessor second
     399           0 :         std::sort(edges.begin(), edges.end(), edge_cmp_backward);
     400             : 
     401             :         // Loop over existing edges and remove those listed in `edges`:
     402           0 :         StaticGraph::edge_list::const_iterator it = edges.begin();
     403           0 :         const verti *p = predecessors_;
     404           0 :         verti v = 0;
     405           0 :         edgei e = 0;
     406           0 :         while (v < V_)
     407             :         {
     408           0 :             if (p == predecessors_ + predecessor_index_[v + 1])
     409             :             {
     410           0 :                 predecessor_index_[++v] = e;
     411           0 :                 continue;
     412             :             }
     413           0 :             std::pair<verti, verti> edge(*p++, v);
     414           0 :             while (edge_cmp_backward(*it, edge)) ++it;
     415           0 :             if (*it == edge) ++it; else predecessors_[e++] = edge.first;
     416             :         }
     417             :     }
     418             : 
     419             :     // Remove end-of-list marker:
     420           0 :     edges.pop_back();
     421             : 
     422             :     // Update edge count
     423           0 :     if (edge_dir_ & EDGE_SUCCESSOR)
     424             :     {
     425           0 :         if (edge_dir_ & EDGE_PREDECESSOR)
     426             :         {
     427           0 :             assert(successor_index_[V_] == predecessor_index_[V_]);
     428             :         }
     429           0 :         E_ = successor_index_[V_];
     430             :     }
     431             :     else
     432             :     {
     433           0 :         assert(edge_dir_ & EDGE_PREDECESSOR);
     434           0 :         E_ = predecessor_index_[V_];
     435             :     }
     436           0 : }
     437             : 
     438           0 : StaticGraph::edge_list StaticGraph::get_edges() const
     439             : {
     440           0 :     assert(edge_dir_ & EDGE_SUCCESSOR);  // successor info required for now!
     441             : 
     442           0 :     edge_list result;
     443           0 :     result.reserve(E_);
     444           0 :     for (verti v = 0; v < V_; ++v)
     445             :     {
     446           0 :         edgei begin = successor_index_[v], end = successor_index_[v + 1];
     447           0 :         for (edgei i = begin; i < end; ++i)
     448             :         {
     449           0 :             verti w = successors_[i];
     450           0 :             result.push_back(std::make_pair(v, w));
     451             :         }
     452             :     }
     453           0 :     assert(result.size() == E_);
     454           0 :     return result;
     455           0 : }
     456             : 
     457           0 : void StaticGraph::write_raw(std::ostream &os) const
     458             : {
     459           0 :     os.write((const char*)&V_, sizeof(V_));
     460           0 :     os.write((const char*)&E_, sizeof(E_));
     461           0 :     os.write((const char*)&edge_dir_, sizeof(edge_dir_));
     462           0 :     if (edge_dir_ & EDGE_SUCCESSOR)
     463             :     {
     464           0 :         os.write((const char*)successors_, sizeof(verti)*E_);
     465           0 :         os.write((const char*)successor_index_, sizeof(edgei)*(V_ + 1));
     466             :     }
     467           0 :     if (edge_dir_ & EDGE_PREDECESSOR)
     468             :     {
     469           0 :         os.write((const char*)predecessors_, sizeof(verti)*E_);
     470           0 :         os.write((const char*)predecessor_index_, sizeof(edgei)*(V_ + 1));
     471             :     }
     472           0 : }
     473             : 
     474           0 : void StaticGraph::read_raw(std::istream &is)
     475             : {
     476             :     verti V;
     477             :     edgei E;
     478             :     EdgeDirection edge_dir;
     479             : 
     480           0 :     is.read((char*)&V, sizeof(V));
     481           0 :     is.read((char*)&E, sizeof(E));
     482           0 :     is.read((char*)&edge_dir, sizeof(edge_dir));
     483             : 
     484           0 :     reset(V, E, edge_dir);
     485             : 
     486           0 :     if (edge_dir & EDGE_SUCCESSOR)
     487             :     {
     488           0 :         is.read((char*)successors_, sizeof(verti)*E_);
     489           0 :         is.read((char*)successor_index_, sizeof(edgei)*(V_ + 1));
     490             :     }
     491           0 :     if (edge_dir & EDGE_PREDECESSOR)
     492             :     {
     493           0 :         is.read((char*)predecessors_, sizeof(verti)*E_);
     494           0 :         is.read((char*)predecessor_index_, sizeof(edgei)*(V_ + 1));
     495             :     }
     496           0 : }
     497             : 
     498           0 : void StaticGraph::swap(StaticGraph &g)
     499             : {
     500           0 :     if (this == &g) return;
     501           0 :     std::swap(V_, g.V_);
     502           0 :     std::swap(E_, g.E_);
     503           0 :     std::swap(successors_, g.successors_);
     504           0 :     std::swap(predecessors_, g.predecessors_);
     505           0 :     std::swap(successor_index_, g.successor_index_);
     506           0 :     std::swap(predecessor_index_, g.predecessor_index_);
     507           0 :     std::swap(edge_dir_, g.edge_dir_);
     508             : }
     509             : 
     510             : #ifdef WITH_THREADS
     511             : void StaticGraph::make_subgraph_threads( const StaticGraph &graph,
     512             :                                          const verti *verts,
     513             :                                          const verti num_vertices,
     514             :                                          bool proper,
     515             :                                          EdgeDirection edge_dir )
     516             : {
     517             :     assert(this != &graph);
     518             : 
     519             :     edgei num_edges = 0;
     520             : 
     521             :     // Create a map of old->new vertex indices:
     522             :     std::vector<verti> map(graph.V(), NO_VERTEX);
     523             :     #pragma omp parallel
     524             :     {
     525             :         #pragma omp for
     526             :         for (verti i = 0; i < num_vertices; ++i)
     527             :         {
     528             :             map[verts[i]] = i;
     529             :         }
     530             : 
     531             :         // Count number of new edges:
     532             :         #pragma omp for reduction(+:num_edges)
     533             :         for (verti i = 0; i < num_vertices; ++i)
     534             :         {
     535             :             const_iterator a = graph.succ_begin(verts[i]),
     536             :                         b = graph.succ_end(verts[i]);
     537             :             while (a != b) if (map[*a++] != NO_VERTEX) ++num_edges;
     538             :         }
     539             :     }
     540             : 
     541             :     // Allocate memory:
     542             :     reset(num_vertices, num_edges, edge_dir ? edge_dir : graph.edge_dir());
     543             : 
     544             :     //
     545             :     // TODO: parallellize rest of function!
     546             :     //
     547             : 
     548             :     if (edge_dir_ & EDGE_SUCCESSOR)
     549             :     {
     550             :         // Assign new successors:
     551             :         verti v = 0;
     552             :         edgei e = 0;
     553             :         for (verti i = 0; i < num_vertices; ++i)
     554             :         {
     555             :             const verti u = verts[i];
     556             :             successor_index_[v++] = e;
     557             :             verti *begin = &successors_[e];
     558             :             for (const_iterator succ_it  = graph.succ_begin(u),
     559             :                                 succ_end = graph.succ_end(u);
     560             :                  succ_it != succ_end; ++succ_it)
     561             :             {
     562             :                 verti w = map[*succ_it];
     563             :                 if (w != NO_VERTEX) successors_[e++] = w;
     564             :             }
     565             :             verti *end = &successors_[e];
     566             :             if (!std::is_sorted(begin, end, std::less<verti>()))
     567             :             {
     568             :                 std::sort(begin, end);
     569             :             }
     570             :             if (proper) assert(begin != end);  /* proper parity game graph */
     571             :         }
     572             :         assert(v == V_ && e == E_);
     573             :         successor_index_[v] = e;
     574             :     }
     575             : 
     576             :     if (edge_dir_ & EDGE_PREDECESSOR)
     577             :     {
     578             :         // Assign new predecessors:
     579             :         verti v = 0;
     580             :         edgei e = 0;
     581             :         for (verti i = 0; i < num_vertices; ++i)
     582             :         {
     583             :             const verti u = verts[i];
     584             :             predecessor_index_[v++] = e;
     585             :             verti *begin = &predecessors_[e];
     586             :             for (const_iterator pred_it  = graph.pred_begin(u),
     587             :                                 pred_end = graph.pred_end(u);
     588             :                  pred_it != pred_end; ++pred_it)
     589             :             {
     590             :                 verti w = map[*pred_it];
     591             :                 if (w != NO_VERTEX) predecessors_[e++] = w;
     592             :             }
     593             :             verti *end = &predecessors_[e];
     594             :             if (!std::is_sorted(begin, end, std::less<verti>()))
     595             :             {
     596             :                 std::sort(begin, end);
     597             :             }
     598             :         }
     599             :         assert(v == V_ && e == E_);
     600             :         predecessor_index_[v] = e;
     601             :     }
     602             : }
     603             : #endif

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