mCRL2
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liblts_coupledsim.h File Reference

Go to the source code of this file.

Classes

struct  mcrl2::lts::detail::cs_game_node
 
struct  mcrl2::lts::detail::cs_game_move
 

Namespaces

namespace  mcrl2
 A class that takes a linear process specification and checks all tau-summands of that LPS for confluence.
 
namespace  mcrl2::lts
 The main LTS namespace.
 
namespace  mcrl2::lts::detail
 A base class for the lts_dot labelled transition system.
 

Functions

bool mcrl2::lts::detail::operator== (const cs_game_node &n0, const cs_game_node &n1)
 
bool mcrl2::lts::detail::operator!= (const cs_game_node &n0, const cs_game_node &n1)
 
bool mcrl2::lts::detail::operator< (const cs_game_node &n0, const cs_game_node &n1)
 
std::string mcrl2::lts::detail::to_string (const cs_game_node &n)
 
bool mcrl2::lts::detail::equals (const cs_game_move &m0, const cs_game_move &m1, bool weak_transition=false)
 
bool mcrl2::lts::detail::operator< (const cs_game_move &m0, const cs_game_move &m1)
 
template<class LTS_TYPE >
bool mcrl2::lts::detail::coupled_simulation_compare (LTS_TYPE &l1, LTS_TYPE &l2)
 

Variables

const unsigned char mcrl2::lts::detail::NODE_ATK = 0
 
const unsigned char mcrl2::lts::detail::NODE_DEF = 1
 
const unsigned char mcrl2::lts::detail::NODE_CPL = 2