mCRL2
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ParityGameVertex Struct Reference

#include <ParityGame.h>

Public Attributes

player_t player
 the vertex owner (i.e. next player to move)
 
priority_t priority
 the priority of the vertex between 0 and d (exclusive).
 

Detailed Description

Parity Game data associated with each vertex in the game graph.

See also
ParityGame::Player

Definition at line 59 of file ParityGame.h.

Member Data Documentation

◆ player

player_t ParityGameVertex::player

the vertex owner (i.e. next player to move)

Definition at line 62 of file ParityGame.h.

◆ priority

priority_t ParityGameVertex::priority

the priority of the vertex between 0 and d (exclusive).

Definition at line 65 of file ParityGame.h.


The documentation for this struct was generated from the following file: